Swapping Perks and Perk Books This is confusing if you read the explanations in the game so here is what really happens as far as I know. If you know better post a comments and I will update 1. Get a new Perk You can use a perk book to exchange 1 existing Perk for a new random one. You do not get to chose what the new one is and it may not be an improvement.If you do decide to exchange then you will keep the level you have bought so you do not lose your contributions If you decide to stay as you are then you can but you have used your perk book anyway 2. Swapping Perks between heroes You can swap ALL the perks on one hero for all the perks on another but you can't just swap one 3. My view If you have money or gems to burn then you could keep swapping perks on say RAMBO until all 4 were army improvements. This would give you a very powerful army hero but you might need dozens of Perks to get there. I think your time and money is better spent on other ways to improve your attack pow
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Decor Of course you can use decorations however you like but if you want to maximise their power read on 1. Like most things in top war decorations are colour coded with the best ones being purple and the least value grey 2. Each decoration has a mximum effective number which is displayed when you click on them. This varies from 1 for the most valuable to 100 for purple and grey tiles 3. Decor only helps your power if you put them on the map. They have no impact in the inventory 4. Apart from Tiles the grey decor are pretty useless. My advice is only use them if you like the look of them on the map 5. Tiles are different. 100 level 1 purple tiles will just about halve your training speed. Adding 1 to make 101 makes no difference but replacing level 1 tile with a level 2 tile will improve training speed a bit. So the best plan is start with 100 level 1 tiles.Then when you have time and a few level 2 tiles replce level1 tiles with level 2 tiles. It is not a big difference not not exact
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Beyond level 65. New ways to spend gold New things happen above level 65. Here is the list as far as I know it You get to make things to improve your troops effectiveness. There is a beginners guide in another blog You get to open areas on the island, Every area you open will get you some level 67 tanks. This is true whatever your current level. Opening a level costs you about 1dd At level 68 you can open some cloud areas for nothing. A few are usable for storing ships but not many Once you have run out of 1dd areas on the island opening the next one costs 500 red gems. You need to open 1 or maybe 2 of these and then you get to open more but they cost 2ee each so not something to do until you are at least level 71 I don't know what happens when you open one of these expensive land areas. If you do let me know NOTE All these things cost gold and will give you exp to help you to the next level
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The Arsenal Guide This is new at level 65 and looks complicated. It is! Covered are the 3 tabs 1. Producing materials 2. Crafting 3 Configuring and 4. How to get blueprints The general principle is that you produce material and then use gold and a blueprint to craft equipment which you can then add ( configure) on your tank, ship or plane. 1. Produce Materials You have 7 different raw materials you can make and you can create a queue of up to 5. It takes 2 1/2 hours to produce 10 basic items. Just keep making basic items to start with. you can merge materials to higher levels which you will need to do once you have made all the lower level items 2. Craft Equipment To craft an item requires a blueprint, raw materials and Gold. When you get the arsenal you will probably already have between 6 and 10 blueprints although you may not have noticed getting them There are 5 different sorts of equipment you can make. Most are specific to either army Navy or Air force Equipment can be cra
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Quiz Questions for KillCo Members with R4 aspirations 1. How do you abandon a Fort/ Territory Answer 2. How do you send the prewritten message about Tech or donations etc Answer 3. How do you look up how many Warhammer rallies you have started/ joined Answer 4. If you find someone that wants to join Killco what is the step by step process you go through to get them in, get them to the base and get them to understand the basic rules. Answer 5. What are the 3 ways of getting to R3 in Killco Answer 6. What are the unspoken things Tex expects R4’s to handle Answer 7. How many chances do you give a person that breaks the rules before we kick them out of the alliance? Answer 8. How many days of inactivity does it take before you are demoted? Answer 9. Do you accept new members when they apply or do you wait for Goofy and Jewels to approve? If you don’t wait what are you supposed to do. If you do wait then wh
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Conversion of Gold to Experience in Killco 1. Tech Centre upgrades 4.2 gold per unit of experience. This is as low as it will get because we have maxed out the alliance tech which improves this. 2. Contributions to alliance Tech This is more expensive You need 5 gold for each unit of Exp 3. Almost all other ways of spending gold increase you Exp including Barracks, gold mines, airbases etc Training troops Opening new land areas Crafting new equipment in the arsenal This is also 5 gold per per unit of Exp 4. Contributing to fortress construction get EXP but only at 5 gold per unit of EXP